Share Email Print

Proceedings Paper

A vergence accommodation conflict-free virtual reality wearable headset
Author(s): S. Charrière; L. Duveau
Format Member Price Non-Member Price
PDF $17.00 $21.00

Paper Abstract

When using a Virtual Reality Headset (VRH), fatigue headaches or even sight issues can quickly happen. In this article we present an optical design made for a Virtual Reality Headset that is free of any Vergence Accommodation Conflict (VAC) while still small enough to be worn. As we solve the VAC, the optical design is kept simple by moving the screen from the object focal point, sending the virtual image at infinity, to another point closer to the optics, bringing the virtual image at a selected distance. Although this solution was proven efficient in [1], they only studied a proof of principle and did not work on the optical design, so our work mainly consisted in the optimization of a wearable virtual reality head set.

Paper Details

Date Published: 21 May 2018
PDF: 15 pages
Proc. SPIE 10676, Digital Optics for Immersive Displays, 1067613 (21 May 2018); doi: 10.1117/12.2315620
Show Author Affiliations
S. Charrière, Institut d'Optique Graduate School (France)
L. Duveau, Institut d'Optique Graduate School (France)

Published in SPIE Proceedings Vol. 10676:
Digital Optics for Immersive Displays
Bernard C. Kress; Wolfgang Osten; Hagen Stolle, Editor(s)

© SPIE. Terms of Use
Back to Top
Sign in to read the full article
Create a free SPIE account to get access to
premium articles and original research
Forgot your username?