Share Email Print

Proceedings Paper

Shape from texture using continuous wavelet transform
Author(s): Hartmut Fuehr; Wen-Liang Hwang; Bruno Torresani
Format Member Price Non-Member Price
PDF $14.40 $18.00
cover GOOD NEWS! Your organization subscribes to the SPIE Digital Library. You may be able to download this paper for free. Check Access

Paper Abstract

We give an algorithm for the estimation of the orientation of a planar surface with a homogeneous texture, viewed under perspective projection. We follow the two step procedure which is usually employed for this type of problem: First, a set of local distortion matrices is estimated - here we use wavelets -, then we determine the surface orientation which best fits the local distortions. In both parts the techniques we use are original.

Paper Details

Date Published: 4 December 2000
PDF: 15 pages
Proc. SPIE 4119, Wavelet Applications in Signal and Image Processing VIII, (4 December 2000); doi: 10.1117/12.408668
Show Author Affiliations
Hartmut Fuehr, Technische Univ. Muenchen (Germany)
Wen-Liang Hwang, Institute of Information Science (Taiwan)
Bruno Torresani, Univ. de Provence (France)

Published in SPIE Proceedings Vol. 4119:
Wavelet Applications in Signal and Image Processing VIII
Akram Aldroubi; Andrew F. Laine; Michael A. Unser, Editor(s)

© SPIE. Terms of Use
Back to Top