Strasbourg Convention & Exhibition Centre
Strasbourg, France
22 - 26 April 2018
Conference EPE106
Digital Optics for Immersive Displays (DOID18)
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Abstract Due:
25 October 2017
Submission website is open. Late submissions will be considered

Author Notification:
26 January 2018

Manuscript Due Date:
26 March 2018



ABSTRACT DUE DATE: 1 December 2017

ODC2018 Sponsors




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Conference Chairs
Program Committee
  • Tibor Balogh, Holografika Kft. (Hungary)
  • Christian Bosshard, Ctr. Suisse d'Electronique et de Microtechnique SA (Switzerland)
  • Federico Capasso, Harvard School of Engineering and Applied Sciences (United States)
  • Jerome Carollo, Google (United States)
  • Arie den Boef, ASML Netherlands B.V. (Netherlands)
  • Andreas Hermerschmidt, HOLOEYE Photonics AG (Germany)
  • Hans Peter Herzig, Ecole Polytechnique Fédérale de Lausanne (Switzerland)
  • Tobias Haist, Institut für Technische Optik (Germany)
  • Marc D. Himel, JENOPTIK Optical Systems, LLC (United States)
  • Hong Hua, College of Optical Sciences, The Univ. of Arizona (United States)
  • Fu-Chung Huang, NVIDIA Corp. (United States)
  • Norbert Kerwien, Carl Zeiss AG (Germany)
  • Lutz Körner, INTERGLASS Technology AG (Switzerland)

Program Committee continued...
  • Byoungho Lee, Seoul National Univ. (Korea, Republic of)
  • Cindy Lee, KHD Ltd. (China)
  • Scott McEldowney, Oculus VR, LLC (United States)
  • Juan C. Miñano, Limbak 4PI S.L. (Spain)
  • Ilmars Osmanis, Lightspace Technologies, SIA (Latvia)
  • Silvania F. Pereira, Technische Univ. Delft (Netherlands)
  • Pascal Picart, Univ. du Maine (France)
  • Demetri Psaltis, Ecole Polytechnique Fédérale de Lausanne (Switzerland)
  • Monika Ritsch-Marte, Medizinische Univ. Innsbruck (Austria)
  • Robert Stevens, Adlens Ltd (United Kingdom)
  • Hagen Stolle, SeeReal Technologies GmbH (Germany)
  • Adrian Travis, Microsoft Corp. (United States)
  • Reinhard Voelkel, SUSS MicroOptics SA (Switzerland)
  • Angus Wu, Huawei Technologies Co., Ltd. (United States)
  • Frank Wyrowski, Friedrich-Schiller-Univ. Jena (Germany)

Additional Conference
SPIE is joining with the world leading companies in VR, AR, and MR head-mounted display hardware development to organize the first Student Optical Design Challenge at the Digital Optics for Immersive Displays (DOID) conference.
Apply your creativity and university optics education to challenging, tangible industry specifications for today’s immersive display products. Visit the application webpage today!
Call for
Take this opportunity to share your research at SPIE Digital Optical Technologies for Immersive Displays-a new conference dedicated to emerging digital trends and perspectives in optics. Come to Strasbourg to meet with users and researchers to discuss the latest developments in the field of digital optics for Immersive Displays. The conference will highlight all digital aspects of optical technologies for immersive displays, in either desktop or wearable forms, from design, fabrication, to integration in systems and final functionality, such as:

    a) Design: numerical algorithms to help design novel optics from macroscopic (freeform optics) ) to micro and nanoscopic scales (holographics, diffractives, metasurfaces,...).
    b) Fabrication: novel wafer scale lithographic techniques and freeform optics fabrication technologies.
    c) Functionality: computational techniques to enhance functionality in imaging and display. Digital switching, tuning and reconfiguring to alter optics functionality dynamically.

Such immersive displays find today a wide range of applications in consumer electronics, automotive, industrial, defense, medical and research fields.

As part of Photonics Europe 2018, this new conference aims at combining all three aspects of digital optics around the following topics:

  • Optics for wearable immersive displays (AR, MR and VR),
  • Optical systems for desktop immersive displays.
  • Digital optics for image formation in compact systems.
  • Switchable, tunable and digitally reconfigurable optics for immersive displays.
  • Optical technologies for head tracking, gaze tracking and gesture sensing.
  • Optical technologies for depth mapping sensing.

  • These are emerging today as hot topics in academia, research institutions and industry, as well as in the venture capital community. Researchers, engineers, managers, industry leaders as well as market analysts are welcome to share their knowledge and experience, and be part of the ongoing digital optics revolution.

    Come and experience first-hand hot new consumer products demoed throughout the Symposium, such as Mixed Reality (Microsoft Hololens) and Virtual Reality (Oculus CV1, HTC Vive and Sony VR) headsets.

    Learn about recent advances in using digital technologies to enhance the performance of optical imaging and display. Find out about new approaches that push digital principles at the macro-, micro- and nanoscales to the forefront of optics. Exchange new ideas, address your shared concerns, and get access to information not yet published in the mentioned topical areas. Share your research with other engineers, scientists, researchers, and managers.

    Presentations will be permanently archived in the SPIE Digital Library, and made available to others in the international scientific community who seek to learn, make discoveries, and innovate.

    We invite you to join your colleagues and share the most recent developments and applications at SPIE Digital Optics for Immersive Displays.

    Augmented Reality / Virtual Reality individual Hands-On Demo Sessions
    Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) systems are poised to revolutionize our future; the way we communicate, learn and explore, be productive in our personal and professional lives, shop on-line, play and be entertained. Registration for the Demo Sessions will be available in late January 2017.

    DOID18 Student Optical Design Challenge
    Abstract for the Student Optical Design Challenge must be submitted following the guidelines specified at the designated submission webpage at:

    The awards are designed to encourage and acknowledge excellence in oral and poster student paper presentations, and bridge the gap between traditional academic optics teaching and tangible industry expectations for today’s immersive display products.

    The optical specification lists for these design challenges will be carefully crafted by a group of leading industries in the AR, MR and VR sectors for consumer applications.
    The student papers reaching the closest the design goals will be recognized within each of the following four categories:

    1) Designing a limited FOV monocular see through smart glass imaging system.
    2) Designing a compact Virtual Reality (VR) binocular display system with fixed optical foveation.
    3) Designing a compact Vergence-Accommodation conflict (VAC) mitigation display architecture for AR, VR HMDs, HUD or desktop display.
    4) Open AR/VR/MR design challenge.

    Winners will receive cash prizes and award certificates from industry leaders in the AR, MR and VR fields.
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